Launch pricing through Dec 31, 2026. All prices exclude tax and are subject to change.
INDIE GAME BOOST · LIVE AD

Stream schedules,
now a marketing channel

Work with Korean micro streamers who use Supernova every day — from on-stream ads to game key sales, all in one place.

Why micro streamers

Not one mega influencer —
100 micro streamers

Nine in ten Korean solo media creators are micro streamers. Streams with close-knit audiences don’t give you wide but shallow reach — they reach viewers who share an interest, deeply, and turn into purchases.

Not an influencer you look up to, but someone you can always talk to, like a friendly neighbor. These streams build a much stronger bond than traditional influencers do.

Source: Korea National Tax Service, income filings of solo media creators for 2023 (released in a parliamentary audit; reported by the Kyunghyang Shinmun, Jan 30, 2025)

Cost

Mega
High ad rates → a heavy marketing budget
Micro
Reasonable rates → several campaigns at once

Reach

Mega
Wide but shallow reach to a general audience
Micro
Targeted reach to viewers with specific interests

Relationship

Mega
One-way communication → lower engagement
Micro
Close fan communities → higher purchase conversion
Pilot caseSteam wishlists
3
11x+

Nine streamers, one week, wishlists from 3 to 35

Nine Korean streamers played the game. With no other ads or promotion, its Steam wishlists grew from 3 to 35 in about a week (11x+).

Streamers
9
Duration
About 1 week
Other ads or promotion
None

A studio proposed a promotion that handed out demo Steam keys to Supernova streamers, and our CEO personally picked the streamers and reached out to them.

Both the streamers and the studio loved it, and another studio that saw the results asked to work with us formally. That’s how INDIE GAME BOOST began.

HOW IT WORKS

From application to key sales, in 4 steps

  1. 01

    Apply

    Send us your game details and Steam page through the form.

  2. 02

    Review & match

    We pick Korean streamers who fit your game and send them keys.

  3. 03

    Live streams

    Streamers play your game live. LITE guarantees 3 streams, PRO guarantees 6.

  4. 04

    Key sales

    Viewers buy keys on Supernova, and referring streamers get a share.

LAUNCH OFFERLaunch Partner Program (first 5 studios)

First 5 studios: 50% OFF

on your first campaign — plus 50% off for one studio you refer.

Studios willing to be featured as a case study get 50% off their first campaign. One studio referred by a partner gets 50% off too.

Apply as a launch partner
Applies to
INDIE GAME BOOST or LIVE AD (LIVE AD discount capped at ₩195,000 / ~$145)
Referral
Each partner gets one referral code. The one studio that applies with it also gets 50% off its first campaign (one studio per code).
Conditions
① Consent to publish your game name, campaign results and a comment as a case study ② Share your Steam wishlist numbers before and after the campaign ③ Take part in a short survey or interview (studios applying with a referral code follow the same conditions)
Review
Subject to review. Campaigns are scheduled in order of application.
Valid until
Referral codes are valid through Dec 31, 2026.

Published case studies will be labeled as launch partner cases.

FOR STREAMERS

For streamers,
earn while you stream

Streamers who register a business email receive INDIE GAME BOOST campaign offers. They stream with the keys they get and earn 30% of sales from keys they refer. LIVE AD needs no install — just leave it on, and delivery results (40% of CPM revenue) are paid out monthly.

When streaming with a free game key, streamers disclose that the key was provided.

Game key + 30% of referred sales
LIVE AD: 40% of CPM revenue
Paid monthly to a registered account
Nothing to install — an OBS browser source, set once
Streamers choose the ads and their size
Supernova

A tool streamers use every day — so the ad space already exists

Supernova is a stream-schedule and fan-community platform for Korean streamers. Because it’s a free tool they use every day, the space for ads and promotion is already there — no need to recruit streamers separately.

Most streamers are active on CHZZK (by NAVER) and SOOP (formerly AfreecaTV), Korea’s leading streaming platforms.

streamers
~
monthly visitors
+
iOS · Android
Web + App

Free services streamers use every day

  • Streamer pageA self-designed branding space and fan community
  • Weekly stream scheduleMade in a few clicks, no design tools needed
  • Mobile alertsBreaks and time changes reach fans right away
  • Stream discoveryCategories and hashtags bring in new viewers
  • Post-itsLimited posts that stay up for 24 hours
  • Song request playlistShows requests and the queue on stream

Milestones

  1. 2026.01Supernova launched
  2. 2026.03Over 1,000 stream schedules registered
  3. 2026.04Over 500 members
  4. 2026.06Moved into the Gyeongbuk Youth Startup Center · Android and iOS apps launched
  5. 2026.08Over 8,000 monthly visitors (Cloudflare)

Company

Name
TEAM SUPERNOVA
CEO
Mingwan Kim
Address
302, 27 Sampung-ro, Gyeongsan-si, Gyeongsangbuk-do, Korea
Business registration no.
219-23-02708
Support
Selected for Gyeongbuk's startup support program

FAQ

From the stream guarantee and key-sale payouts to applying from outside Korea — the questions we hear most.

See all questions

A live stream in which the streamer actually plays your game. We confirm each one with its VOD link.

Just bring your game keys.
Supernova handles the rest.

Launch pricing runs through Dec 31, 2026. Send an application and we’ll review it and reply by email — or ask us anything on our official LINE.