Launch pricing through Dec 31, 2026. All prices exclude tax and are subject to change.
INDIE GAME BOOST

Streamers play it,
and it turns into sales

Just bring your game keys. We pick streamers who fit your game, run the live streams, and sell your keys on the Supernova store.

Guaranteed streams
LITE 3 · PRO 6
Campaign price (excl. tax)
From ~$190
Streamer referral sales
30% revenue share
Launch pricing
Through 2026.12.31
For approved gamesConfirmed by VOD linkShortfall refunded

3 streams guaranteed

At least 3 live streams once your game is approved. Any shortfall is refunded.

How is this different from emailing streamers yourself?

Doing it yourselfINDIE GAME BOOST
  1. Streamers distrust emails from companies they don’t know

    Offers come through Supernova, a platform streamers already use

  2. You have to find the right streamers yourself

    We pick streamers who fit your game

  3. Viewers can’t buy right after watching

    Keys sell on Supernova, right after the stream

  4. The less known your brand, the harder it is to convert

    Streamers share in referred sales, so they keep recommending your game

~$190

From about $190

About $65 per stream.

Launch pricing through Dec 31, 2026 (excl. tax)

Streams that sell

Keys are sold directly on Supernova, and streamers earn a share of the sales they refer — so they keep recommending your game.

Pilot caseSteam wishlists
3
11x+

Nine streamers, one week, wishlists from 3 to 35

Nine Korean streamers played the game. With no other ads or promotion, its Steam wishlists grew from 3 to 35 in about a week (11x+).

Streamers
9
Duration
About 1 week
Other ads or promotion
None

A studio proposed a promotion that handed out demo Steam keys to Supernova streamers, and our CEO personally picked the streamers and reached out to them.

Both the streamers and the studio loved it, and another studio that saw the results asked to work with us formally. That’s how INDIE GAME BOOST began.

HOW IT WORKS

From application to key sales, in 4 steps

  1. 01

    Apply

    Send us your game details and Steam page through the form.

  2. 02

    Review & match

    We pick Korean streamers who fit your game and send them keys.

  3. 03

    Live streams

    Streamers play your game live. LITE guarantees 3 streams, PRO guarantees 6.

  4. 04

    Key sales

    Viewers buy keys on Supernova, and referring streamers get a share.

Plans

We guarantee the number of streams

One all-in price, fees included. Launch pricing through Dec 31, 2026, and all prices exclude tax. Prices are based in Korean won; USD amounts are estimates based on September 2026 exchange rates.

LITE
Guaranteed streams3

₩260,000

~$190

  • Per stream ~$65
  • Base ₩200,000 + 30% agency fee
Launch partner (50% off first campaign)₩130,000 (~$95)
PROLowest per stream
Guaranteed streams6

₩390,000

~$290

  • Per stream ~$48
  • Base ₩300,000 + 30% agency fee
Launch partner (50% off first campaign)₩195,000 (~$145)
  • The campaign fee is paid in one installment after your application is approved, within 7 business days. We’ll explain payment methods and tax handling when you apply.
  • You can also apply for key sales only, without a campaign. Once approved, you can register and sell keys right away.

LAUNCH OFFERLaunch Partner Program (first 5 studios)

First 5 studios: 50% OFF

on your first campaign — plus 50% off for one studio you refer.

Studios willing to be featured as a case study get 50% off their first campaign. One studio referred by a partner gets 50% off too.

Apply as a launch partner
Applies to
INDIE GAME BOOST or LIVE AD (LIVE AD discount capped at ₩195,000 / ~$145)
Referral
Each partner gets one referral code. The one studio that applies with it also gets 50% off its first campaign (one studio per code).
Conditions
① Consent to publish your game name, campaign results and a comment as a case study ② Share your Steam wishlist numbers before and after the campaign ③ Take part in a short survey or interview (studios applying with a referral code follow the same conditions)
Review
Subject to review. Campaigns are scheduled in order of application.
Valid until
Referral codes are valid through Dec 31, 2026.

Published case studies will be labeled as launch partner cases.

Key sales & revenue share

No referral: the studio gets 70%. Referred by a streamer: that streamer gets 30%.

Keys are sold directly in the Supernova store. Sales end automatically when all registered keys are sold. At checkout, viewers can pick a streamer from your campaign as their referrer.

Streamer
30%
Supernova
21%
Studio
49%
StreamerSupernovaStudio
Referred by a streamer30%21%49%
No referral0%30%70%
  • Shares are calculated on the price excluding Korean VAT (10%).
  • Payouts are made monthly to your registered account.
  • Following Steam’s guidelines, we never sell below the Steam price. Discounts are timed with your Steam sales.
  • You can also apply for key sales only, without a campaign.
REVIEW

Every campaign starts with a review

We can’t accept

  • Adult (18+) titles
  • Titles with excessive gambling elements
  • Reskins or other titles with very low originality or polish
  • Early-stage titles without even a demo

What we look for

  • To make your game easy for Korean streamers to play, we prioritize games that support Korean or English.
  • Please provide Steam keys that can be activated in Korea.
  • The number of campaigns we can run each month is limited.

Your first stream is
one form away.

Send us your game details and Steam store page. After review, we pick streamers who fit your game and get started.